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Grover's Travels Sesame Street Computer Game CD-ROM

Operating System: Windows and Mac
Packaging: New Jewel Case CD
Ages 3 to 6


Currently out of Stock

Grover's Travels is a parody of the classic tale of Gulliver's Travels. Read along as Sesame Street's Grover meets Big Bird, Elmo, Snuffy, and other colorful characters. There are 6 activities in Grovers Travels. This immersive tale helps children learn numbers, shapes, sound recognition and story comprehension.

Save the Silly Sailor's Stuff: Help Grover retrieve the silly sailor's stuff which has fallen into a giant clam.

Untie Grover: Grover is tied to the ground, and needs help counting in the correct order to get free.

The Sea of Opposites: Grover must sail through the Sea of Opposites and has to do the opposite of what he's been told.

Inflate the Balloon: Help Big Bird make silly rhymes that will make Snuffy laugh and inflate Grovers hot air balloon.

Make a Cape: Elmo and Grover want to fly home. Use your child's super mind to help make Elmo's cape.

Frosted Feelings: Grover's mommy wants to hear about his adventures. Help Grover explain his feelings.

Grover's Travels Minimum System Requirements for Windows:

  • Windows 95/98, 2000 or XP
  • 33MHz 486 processor or higher
  • 8MB RAM minimum
  • 3MB free hard disk space
  • VGA monitor: 640 x 480 resolution (256 colors)
  • Windows compatible sound card and speakers
  • 2X CD-ROM drive or faster

Minimum System Requirements for Macintosh

  • Mac OS 7.1-9.2, OS X Classic mode
  • 68040, PowerMac, or faster
  • 8MB RAM
  • 3MB free hard disk space
  • 640x480 resolution monitor (256 colors)
  • 2X CD-ROM drive

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SSGROVERSTRAVpadRetail Price: $14.95padTGS Price: $7.50pad

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